PROCESS
HARDWARE and TOOLS
My commercial illustration work is primarily done digitally on mac based workstations. Depending on if the job is done from my home or the office I use a Mac Pro Tower or if out on location I use a digital drawing tablet.
Depending on the job and whether there is any reference in 2D or 3D I use a number of applications side by side. The programs I consistently use are:
  1. Sketchbook Pro
  2. ToonBoom Storyboard Pro
  3. Adobe Photoshop
  4. Painter X
  5. SketchUp
  6. MAYA
  7. Adobe After Effects
  8. Final Cut Pro
PROJECTS VISUAL EFFECTS STORYBOARDS ILLUSTRATION DIRECTING OLIVER DEAR home resume contact news
                                                All jobs start with an initial meeting or conversation where we discuss the project’s scope and how the final product should look and feel. Then we discuss where the next steps will take us. Reference is gathered either from the client, if it be an actor’s head shot or certain locations. I have also collected a large library of 2D and 3Dcgi reference material from many sources.
 I start making rough comps which are sent to the client for their approval and input to make sure it is in line with what they envision. From those comps the final product starts to emerge always passing back and forth between client and myself.
As the project is ultimately  for the client they are always kept in the loop either through email or a private FTP they can log into to monitor progress. After the final delivery I follow up with an email or call to the client to make sure no other changes are necessary and that the project exceeds their expectations.
 
 
                                  Why do some movies look so good while others look like B-movies? We all have the same lights and cameras and so on. Translating the page to the screen can be quite a detailed process and when filming a movie, getting through the pages at good pace is crucial. The tools I bring are gathered from years of storyboarding, observation and over 20 years experience working in almost every aspect of film production. I prefer to storyboard everything I can on my productions. It places everybody on the same page and eliminates much of the confusion therefore speeding up production. Dynamic and interesting compositions created either through the camera frame or by lighting are essential to keep the audience engaged, two things that I draw heavily upon from my illustration background. The more prepared we are in the beginning, the better our final result will be.
DIRECTING
Oliver Dear directing the internet short “Waterboard Shots”. See it here
MEDIUMS and FORMATS
I have filmed things on almost every format, from 8mm film to 35mm cinemascope and digitally using anything ranging from miniDV to 4k digital HD video shot on the RED. I am not picky about what I’m shooting on, give me a camera and we’re rolling. I prefer HD because we can immediately see what we got and move on, it takes out the guess work and is considerably less expensive in today’s economy.
ILLUSTRATION